Logical art

  • Rands in Repose has written a thoughtful article “Signs of Art” where he asks “Is software art”?

I think I’ll answer “Hell yeah”.

The most important thing in software development is motivation. Motivation is local — if you aren’t motivated by what you are working on right now then chances are it’s not going to be anywhere near as good as it could be. In fact, it’s probably going to suck.

Food for thought, eh?

  • Jason’s talk about the lessons learnt while building Basecamp is a must-hear, especially the part about the four main tenets – reducing mass, embracing constraints, getting real in the process of development and managing debt.

3 thoughts on “Logical art

  1. @Vig: Very busy! Am very excited that the one-man army that I was is now in a team of 3 (soon to be 4), and lots of very very cool stuff happening…. :mrgreen:

  2. I have been sitting on a half baked transcription of Jason’s “Lesson’s learned while …” podcast for a while. Your post is a reminder for me to complete it.

    It’s a very very refreshing take on development – Not sure though if the approach will work for anything other than small companies that are very technically clued in, employ only the very best hackers and are paranoid about hiring more people. One of the constraints that he mentions in the talk is now gone – The ROR guy seems to have moved to Chicago.

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